Embedded engineering that enables real-time perception across the autonomous vehicle stack.
Real-time perception starts with engineering every layer of the autonomous stack.
Building production-grade autonomy across a complex embedded stack.
PAIN POINTS
Embedded engineering built for real-time autonomous perception.
Veltris built the edge computing stack on NVIDIA NRU-110V, including BSP, Kernel, DTS, Rootfs, fastRTPS+DDS, and ROS, enabling low-latency sensor data control. Perception software was engineered for surround-view cameras with GNSS, optimizing sensor communication, Ethernet drivers, and time synchronization for high-resolution media streams to the GPU.
A 3D simulation environment combined MATLAB Simulink, Unity3D, Blender, and Unreal Engine with custom plugins, fisheye cameras, depth maps, and semantic and panoptic segmentation. An AWS-based ground-truth and ML data pipeline automated labeling, privacy masking, fruit-ripeness classification, validation, and reporting.
From sensor data to validated perception, every layer works together.
WHAT CHANGED IN THE WORK
WHAT WE DELIVERED
200ms latency. Production-grade autonomy. Faster validation.
KEY RESULTS DELIVERED
streaming latency, reduced from 2 seconds, enabling real-time perception for autonomous field operations
grade autonomous software stack on NVIDIA supporting camera, LIDAR, and GNSS inputs
simulation and ground-truth framework supporting model training, validation, and feature rollout
CApaBILITIES APPLIED
The team has been instrumental in supporting our embedded systems development, from preparing and integrating custom Yocto images to resolving complex integration challenges. Their expertise in RADAR driver development, proactive bug resolution, and reliable application support has consistently helped us maintain development efficiency and product stability. They understand the depth of what we’re building and they’ve become a critical part of how we do it.
See how embedded engineering can advance autonomous systems.